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NPC Generator

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Advanced [show]


Tagga Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright white dresses and hats. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Tagga Carlyle, Female Half-Orc Warlock 4
Medium (4'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hork Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Hork has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Entrepeneur. Flaws: Cynical, Disease. Bonds: Enemies. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Hork Sherwood, Male Half-Orc Bard 4
Medium (5'9") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 26000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ûshgol Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man is wearing colorful clothing, dressed as a Shoemaker. He keeps his long silver hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Gifted, Impeccable. Flaws: Addict. Bonds: In love, Mentor. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Ûshgol Branson, Male Half-Orc Commoner 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Giant, Aquan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 160 gp.


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His yellow fur is still thick. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Leaf hails from a village terrorized by brigands. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Bonds: Rich, Job, Adventurer, Enemies, Military. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Leaf Candle, Male Tabaxi Cleric 9
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 85 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)16 (+3) 17 (+3)14 (+2)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Giant, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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