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NPC Generator

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Advanced [show]


Mary Branson, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left leg appears badly burned and disfigured. Her blonde hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Mary will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south.

Ideals: Extrovert, Entrepeneur. Bonds: Poor, Nature. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Mary Branson, Female Human Cleric 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 4000 sp. Golden pearl (90 gp). Azurite (13 gp). Lapis lazuli (13 gp). Black pearl (900 gp).


Social Check DCs


Greethen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop crest cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Tiefling culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Religious, Poor. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Greethen Skaarzborroosh, Male Dragonborn Druid 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 6000 sp. Azurite (9 gp).


Social Check DCs


Kite Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears a worn and beaten armor. He wears a deerstalker hat to cover his moderate length white fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Kite is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Kite was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Addict, Depressed. Bonds: Religious, Poor, Adventurer. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Kite Of Spirit, Male Tabaxi Warlock 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 1600 gp. Rhodochrosite (10 gp). Banded agate (10 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baelitae Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her blonde hair is still thick. Her eyes are a pleasant hazel.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with a lost civilization.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her mother's forge. She struck the Engraver job and began her own company from there.

Motivation: Nothing but the best is good enough for her; and obtaining odd cultural elven artifacts is her passion

Ideals: Opinionated, Gifted, Impeccable. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Baelitae Caerdonel, Female Elf Rogue 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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