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NPC Generator

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Advanced [show]


Gorga Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Jeweler. With wild blonde hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the east. She also is a firm believer in the womanly ideal.

History: She was born on a small isolated farm. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and to prove her worth to the world

Ideals: Pacifist. Flaws: Impulsive. Bonds: Job, Poor, Nature. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Gorga Huxley, Female Half-Orc Bard 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)6 (-2) 16 (+3)12 (+1)
Skills Investigation +1, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Alexandrite (800 gp). Alexandrite (800 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. Her yellow fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Moon In the Wind, Female Tabaxi Ranger 3
Medium (4'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Deception +4
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Azaki Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears blue painted combat armor at almost all times. He keeps his brown hair in a pixie cut. His eyes are blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Fearful. Bonds: Mentor, Immigrant. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Azaki Teinithra, Male Elf Commoner 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Ombul Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of hammers on his belt, each one with a jet on the hilt. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: Aggressive, abrasive, and angry, Ombul embodies much of what other species detest in the Halflings. He is an amazing painter.

History: Ombul was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Ombul Tosscobble, Male Halfling Aristocrat 16
Small (3'2") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1200 pp.


Social Check DCs

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