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NPC Generator

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Advanced [show]


Vanchu Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing colorful clothing, dressed as a Butcher. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and to be a performer again

Ideals: Optimist, Philantrophist, Logical. Bonds: Slave, Rich, Job. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Vanchu Beckwith, Female Half-Orc Commoner 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 15 (+2)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 90 gp. Golden pearl (110 gp). 1 Banded mail.


Social Check DCs


Ovina Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'10" and wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her right leg appears badly burned and disfigured. Her brown hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Ovina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove her worth to the world.

Flaws: Insane, Impulsive, Racist. Bonds: Mentor. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Ovina Strakeln, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 10 (+0)9 (-1)
Skills Athletics +3, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Mella Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears just a violet suit. Her clothes are grease stained in places. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Mella grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She got away from her former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Mella Flows, Female Half-Elf Bard 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 250 gp.


Social Check DCs


Aym Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, green cloak. Her hair is cut close to her head. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Aym grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered east to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Extrovert. Flaws: Shy, PTSD. Bonds: Adventurer, Criminal record. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Aym Hope, Female Tiefling Paladin 10
Medium (6'5") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 33 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Jasper (40 gp). Freshwater pearl (13 gp). Silver pearl (110 gp). Smoky quartz (40 gp). Golden yellow topaz (1000 gp). White pearl (110 gp). Zircon (40 gp).


Social Check DCs

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