Tomi Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a white and violet robe with the hood down. His golden hair is cut short. His amber unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his mother was called into army service. When Tomi reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is wracked by social anxiety; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Fearful. Bonds: Military. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 87 (13d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (2000 gp). Solid gold idol (300 gp). A silver and pearl hairclip (90 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold cup set with emeralds (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Quilla Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this woman wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports chestnut long hair. Her amber eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Painter. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.
History: She was raised by priests from a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and her religion dominates her actions
Ideals: Persistence. Bonds: Rich, Job, Religious, Mentor. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Randal Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He very much looks the part of a Bounty Hunter. He sports a long blonde beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a orcs raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Joker, Justice, Gifted. Bonds: Job, Enemies. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Aquan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp.
Emeny Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are violet.
Personality: Eccentric and domineering, Emeny will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.
History: Gifted from a young age, Emeny studied abroad. Her psionic abilities were realized during a raid on her village. She has dedicated herself to building a better world.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Extrovert, Persistence, Gifted. Bonds: Immigrant, Adventurer. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Sapphire pendant on gold chain (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!

