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NPC Generator

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Advanced [show]


Reddlepop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her golden hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has built up a small fortune and can afford her own way.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Ideals: Fighting. Flaws: Insomniac, Forgetful. Bonds: Rich, Job, Religious. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Reddlepop Murnig, Female Gnome Monk 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp. Silver chalice with lapis lazuli gems (70 gp). 1 Banded mail.


Social Check DCs


Ratak Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his longbow. He carries a battered halberd and tarnished longbow as well. His golden hair, when down, is lengthy. His eyes are blue and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Seamstress like his father before him.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism. Bonds: Job, Military. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Ratak Dalton, Male Half-Orc Sorcerer 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Religion +2, Stealth +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Pyra Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. Her black hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Pyra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Unemployed. She has drifted from career to career and currently works as a Unemployed.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Insomniac, Shy, Impulsive. Bonds: Poor, Job. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Pyra Ennui, Female Tiefling Fighter 8
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)18 (+4) 13 (+1)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Auran, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Deep blue spinel (1100 gp). Bloodstone (70 gp). Rhodochrosite (16 gp). Fiery yellow corundum (1200 gp). Aquamarine (1100 gp).


Social Check DCs


Felosial Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long red hair kept up in a rat tail. Her eyes, though not visible through her cowl, are violet.

Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record, Family. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Felosial Aloro, Female Elf Druid 4
Medium (4'8") Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)7 (-2) 14 (+2)14 (+2)
Skills Nature +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp.


Social Check DCs

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