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NPC Generator

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Advanced [show]


Kellen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, tan cloak. He wears his silver hair up. His blue unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Kellen studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Entrepeneur, Gifted. Flaws: Disease, Shy, Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kellen Gobblefirn, Male Gnome Paladin 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 9 (-1)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Climber’s kit.


Social Check DCs


Roge Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Roge has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Military, Family. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Roge Sunmeadow, Male Halfling Monk 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 15
Hit Points 52 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)7 (-2) 10 (+0)10 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Rock crystal (80 gp). Citrine (80 gp). Smoky quartz (80 gp). Blue star sapphire (1000 gp).


Social Check DCs


Spring Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. Her black fur is braided into rings. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Job, Debt. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Spring Prim Posies, Female Tabaxi Wizard 7
Medium (5'9") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)9 (-1) 16 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Sannl Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'3" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her white hair is still thick. She wears a mask on her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by orcs. Sannl was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Gifted, Optimist. Bonds: Job, Rich, Enemies. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Sannl Brawnanvil, Female Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 140 pp.


Social Check DCs

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