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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Akra Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long black crest is drawn into a two foot long braid. She has several tiny emerald earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.

History: She was raised in a mountains tribe. Akra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Ideals: Joker, Artistic. Bonds: Adventurer, Rich, Nature. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Akra Kerrhylon, Female Dragonborn Bard 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 290 gp. Moonstone (40 gp). Red spinel (120 gp).


Social Check DCs


Isabella Brandon, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a grey tunic with blue highlights, and long brown pants that bunch up around her shoes. Her auburn hair has been sun bleached extensively. She is baby faced.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is obsessed with a lost civilization.

History: Born in the east to a Merchant, Isabella learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Racist. Bonds: Adventurer, Job, Family. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Isabella Brandon, Female Human Fighter 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)8 (-1) 15 (+2)8 (-1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise gray.

Personality: Eccentric and domineering, Erky will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He was granted psionic powers by his dying sister.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Erky Pingun, Male Gnome Expert 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 77 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 10
Languages Common, Gnome, Elven, Undercommon, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2000 gp. Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Malachite (11 gp). Azurite (11 gp). Smoky quartz (60 gp). Moonstone (60 gp). Aquamarine (1300 gp).


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is typically in his Butcher uniform. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Zook was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Zook Folkor, Male Gnome Rogue 5
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 6 (-2)16 (+3)
Skills Nature +4, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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