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NPC Generator

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Advanced [show]


Isabella Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is slicked back into a classic pompadour. Her brown eyes dart from person to person.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and she feels threatened by others

Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Poor. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Isabella Wasanthi, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is cut short. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Salanop hails from a village terrorized by gnolls. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of gnolls

Ideals: Entrepeneur, Optimist. Flaws: PTSD. Bonds: Adventurer, Enemies. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Salanop Miggledy, Female Gnome Rogue 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)12 (+1) 7 (-2)6 (-2)
Skills Medicine +0, Performance +0
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This western woman wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic. Flaws: Lazy. Bonds: Poor, Immigrant, Criminal record. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Mardnab Leffery, Female Gnome Monk 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver pearl (140 gp). Banded agate (11 gp). Jet (140 gp).


Social Check DCs


Marbas Violence, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his purple hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Barkeep in town.

History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Job, Poor. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Marbas Violence, Male Tiefling Commoner 17
Medium (6'7") Tiefling, Lawful Evil (CR 17)
Armor Class 11
Hit Points 94 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +7, Deception +9
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +9

Possessions: 1600 pp. Amber (50 gp). Black opal (1400 gp). Hematite (13 gp). Eye agate (13 gp). Red-brown spinel (50 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Chrysoberyl (50 gp). Golden yellow topaz (1000 gp). Zircon (50 gp). Brown-green garnet (50 gp). Red-brown spinel (50 gp). Silver pearl (50 gp).


Social Check DCs

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