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NPC Generator

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Advanced [show]


Harbek Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brown hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his dancing dream.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Harbek Goldfinder, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)13 (+1) 17 (+3)8 (-1)
Skills Intimidation +3, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +1 / 3d10-3, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Beleth Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her blue hair is drawn into a tight pony tail with a card scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Beleth grew up listening to her father's many stories. When Beleth reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better kind of golem.

Motivation: Money/treasure; and meet up once more with her childhood friend

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Military, Rich. Occupation: Miller

Voice: French accent

Attributes [hide]

Beleth Intellect, Female Tiefling Expert 7
Medium (5'3") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. He wears his red hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Detective, Ozyman learned a great deal about his father's area of expertise. Through the years after Ozyman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ozyman's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Ozyman Shadowquick, Male Halfling Expert 12
Small (3'3") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 75 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6

Possessions: 2000 gp. Black velvet mask with numerous citrines (140 gp). Black velvet mask with numerous citrines (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Flak Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He wears his golden hair down. His amber eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flak. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Flak Roscoe, Male Half-Orc Warrior 5
Medium (6'0") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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