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NPC Generator

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Advanced [show]


Emen Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered scythe and tarnished spear as well. Her hair is always cut to a buzz. She has hazel eyes and a white hat with a brown feather.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is harsh and unforgiving.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Emen Hartford, Female Half-Orc Aristocrat 13
Medium (5'5") Half-Orc, True Neutral (CR 13)
Armor Class 11
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 11 (+0)6 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his brown hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep

Ideals: Gifted. Flaws: Antagonistic, Insomniac, Disease. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Godfrey Qualanthri, Male Half-Elf Rogue 6
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Don Clive, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Sailor uniform. His black hair is lengthy. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Detective, his father struggled to pay the bills. After coming to the age of reason, Don took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Sailor soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Job, Criminal record, Adventurer, Poor. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Don Clive, Male Human Rogue 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)7 (-2) 14 (+2)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: Obsidian (13 gp). Tourmaline (80 gp). Hematite (13 gp). Violet garnet (800 gp). Lapis lazuli (13 gp). Onyx (70 gp). Black pearl (800 gp). Moss agate (13 gp). Iolite (70 gp). Black pearl (800 gp).


Social Check DCs


Ethereal Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her orange fur is heavily combed to the left. She has several tiny emerald earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants to meet her childhood hero.

Flaws: Depressed. Bonds: Rich, Adventurer, Debt, In love. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ethereal Thunder, Female Tabaxi Rogue 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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