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NPC Generator

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Advanced [show]


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple red robe with yellow stripes complete with hood. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Halfling conditions. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Half-Elven people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac, Selfish, Racist. Bonds: Mentor. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Tomi Underfoot, Male Halfling Wizard 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Deep green spinel (160 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Vondal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized emerald on his left hand. His silver hair is cut short. His eyes are amber and catlike.

Personality: Overbrimming with self-confidence, Vondal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Rich, Job, Criminal record. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Vondal Torevir, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple brown line shooting up and back down. With wild red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Sold as a small child to a slaver, Caramip was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels threatened by others; and wants to raise her children well

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Mentor. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Caramip Wildwander, Female Gnome Barbarian 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)7 (-2) 13 (+1)5 (-3)
Skills Acrobatics +3, Performance -1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple -1

Possessions: 200 gp. Amethyst (90 gp). Eye agate (8 gp). Chrysoberyl (90 gp). Pink pearl (90 gp).


Social Check DCs


Jo Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a black coat with green slacks. She is physically well-built. Her golden hair is heavily combed to the right. Her brown unseeing eyes seem to look past you.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She would rather hide behind her crafts than deal with other people.

History: She got into the Bellfounder business at a young age. She helped her father out around the business and became quite the natural. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Jo Appleblossom, Female Halfling Bard 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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