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NPC Generator

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Advanced [show]


Yurgunn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Knight does, and carries flails. She has slicked back auburn hair. This green eyed easterner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Job, Poor. Occupation: Knight

Voice: Stutters

Attributes [hide]

Yurgunn Strakeln, Female Dwarf Sorcerer 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 8 (-1)8 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azgrom Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His moppish chestnut hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Actor business at a young age. When Azgrom reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Actor.

Motivation: Expand his business.

Ideals: Gifted, Professionalism. Bonds: Immigrant, Job, Military. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Azgrom Morton, Male Half-Orc Bard 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly glaives and morningstars. His red crest, when down, is lengthy. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Greethen lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: An old rival family wants him found.

Bonds: Criminal record, Enemies, Religious, Family. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Greethen Argenthrixus, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrie Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She wears her black hair up. Her eyes are blue and she is always smoking a pipe.

Personality: She is a Stylist first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Adrie was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Adrie Melancon, Female Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)8 (-1) 14 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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