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NPC Generator

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Advanced [show]


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and he perpetually has his morningstar ready. His red hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Insane, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Bertram Hayhurst, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 11 (+0)5 (-3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Odo Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length auburn hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Rich, Family. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Odo Iranapha, Male Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. Alexandrite (1300 gp). Zircon (70 gp).


Social Check DCs


Hupe Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting red shirt and pants. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Hupe was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hupe's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To end his boredom.

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Hupe Glenfellow, Male Halfling Commoner 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Moon Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears pastel leather gloves, a pastel jacket, and tight pants. His fur is orange and very short. His fierce blue eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Moon Of Passion, Male Tabaxi Commoner 15
Medium (5'11") Tabaxi, Neutral Good (CR 15)
Armor Class 13
Hit Points 15 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +5, Stealth +8
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 7000 gp. Chrysoprase (70 gp). Aquamarine (1300 gp). Moss agate (11 gp). Rose (70 gp). Lapis lazuli (11 gp). Chrysoberyl (80 gp). Amber (80 gp). Blue quartz (11 gp). Chrysoberyl (80 gp). Jade (80 gp). Banded agate (11 gp). Zircon (70 gp). Blue quartz (11 gp). White pearl (80 gp). Zircon (70 gp). Golden pearl (80 gp). Smoky quartz (70 gp). Aquamarine (1300 gp). 1 Medium magic item.


Social Check DCs

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