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NPC Generator

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Advanced [show]


Phann Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a tan armored body suit, with a simple grey line shooting up and back down. Her auburn hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Dilettante and found it very stressful. After a long history of fighting, Phann and her spouse have recently divorced.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Phann Cithreth, Female Elf Aristocrat 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 3 Smokesticks. 2 Holy water. 4 Antitoxin.


Social Check DCs


Pelt Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is braided into rings. This amber eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: Pelt was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.

Motivation: She's repulsed by the PC; and retire the richest woman in the east

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Pelt Plume, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 6 (-2)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. White pearl (110 gp).


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Healer uniform. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: Adrik hails from a village terrorized by drow. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Healer soon after.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Philantrophist, Impeccable. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Healer

Voice: Raspy

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Spear In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a pastel cloak and cross-gartered green stockings. He wears a top hat to cover his moderate length gray fur. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Fearful. Bonds: Enemies, Immigrant, Adventurer. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Spear In Woods, Male Tabaxi Warlock 2
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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