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NPC Generator

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Advanced [show]


Pelt Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple tan line shooting up and back down. She carries with her a set of tridents, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears a broad hat to cover her moderate length orange fur. Her eyes are blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born several months after her mother was called into army service. When Pelt reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Military. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Pelt Mirror, Female Tabaxi Cleric 11
Medium (6'1") Tabaxi, Neutral Good (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2700 gp.


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better world.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Opinionated. Bonds: Family, Military, Adventurer. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Blythe, Male Human Warlock 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Fenriz Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. He keeps his white hair in a flapper bob. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Mundane. Bonds: Poor, Criminal record, Religious, Enemies. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Fenriz Blame, Male Tiefling Fighter 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Oriax Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. His hair is red and very short. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Oriax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he is greedy

Ideals: Disciplined. Bonds: Rich, Adventurer, Mentor. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Oriax Silence, Male Tiefling Bard 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs

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