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NPC Generator

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Lvl.
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Advanced [show]


Yevelda Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her golden hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the west. Her job bores her to no end. She has decided to make it more interesting.

History: Yevelda was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Persistence. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Yevelda Vance, Female Half-Orc Rogue 7
Medium (4'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 6 (-2)9 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anne Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears red leather gloves, a red jacket, and tight pants. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.

History: Anne was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anne. She has worked as a Gardener like her mother before her.

Motivation: She is unsatisfied with her job; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Job, Criminal record. Occupation: Gardener

Voice: American accent

Attributes [hide]

Anne Wildheart, Female Halfling Expert 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has a slight overbite and is overall scrawny. With bright blonde hair. Her brown eyes dart from person to person.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Rich. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Yurgunn Torevir, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 8 (-1)5 (-3)
Skills Animal Handling +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Melissa Carlisle, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear brown pants and tee shirts. She wears her chestnut hair up in a very large beehive style do. Her eyes are violet and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Scribe, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to get laid; and to prove her worth to the world

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Has a crush, Job. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Melissa Carlisle, Female Human Cleric 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 310 gp. Chrysoprase (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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