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NPC Generator

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Advanced [show]


Trym Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She has a slight overbite and is overall scrawny. She has blonde hair. She has amber eyes and a red hat with a black feather.

Personality: She is mildly Halfling supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trym was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A strong sense of loyalty to Halfling people; and to be a fortune-teller again

Ideals: Optimist. Flaws: Racist. Bonds: Job, Enemies. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Trym Bigheart, Female Halfling Druid 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 9 (-1)14 (+2)
Skills History +6
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Gnoll, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Violet garnet (400 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple yellow robe with black stripes complete with hood. His golden hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Fivin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fivin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Optimist. Bonds: Job, Slave, Criminal record. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Fivin Caphaxath, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)18 (+4) 8 (-1)9 (-1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Terran, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Mozikth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple green robe with grey stripes complete with hood. His green crest is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: He has always had a great fascination with Tabaxi culture. He is a great chef.

History: Mozikth was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying sister.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Family, Nature. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Mozikth Jharthraxyn, Male Dragonborn Warrior 19
Medium (6'7") Dragonborn, True Neutral (CR 19)
Armor Class 11
Hit Points 123 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +7, Perception +8
Senses Passive Perception 18
Languages Common, Druidic, Elven, Celestial
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +8

Possessions: 1000 pp. Sard (80 gp). Hematite (16 gp). Jade (80 gp). Rock crystal (80 gp). Fire opal (900 gp). Rock crystal (80 gp). 1 Major magic item.


Social Check DCs


Norman Riley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His chestnut hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Riley, Male Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs

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