Eldeth Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her shortbow. Her golden hair is cut jaggedly and amateurishly. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Eldeth was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Farmer for the past few years.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Optimist. Bonds: Job, Rich, Has a crush. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp. Chrysoberyl (60 gp).
Odo Sutton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a grey suit, white shirt, and brown tie. His hair is greying and his face has many wrinkles. This hazel eyed northerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the north. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and to be a bookbinder again
Ideals: Artistic, Gifted. Bonds: Immigrant, Job, Family. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp.
Theobald Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears light armors faded through time and improper care. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are slightly larger than normal.
Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Theobald hails from a village terrorized by orcs. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Flaws: Depressed. Bonds: Adventurer, Enemies, Military. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Alexandrite (600 gp). Alexandrite (600 gp). Black pearl (600 gp). Jet (140 gp). Sardonyx (70 gp). Red spinel (140 gp). Malachite (10 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hecat Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She wears her white hair up. This black eyed northerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Hecat hails from a village terrorized by dire rats. She helped her father out around the business and became quite the natural. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her sister; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Philantrophist. Bonds: Has a crush, Enemies, Job, Family. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110 pp. A roughly beaten golden orb (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

