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NPC Generator

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Advanced [show]


Thomas Tyndall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a brown costume with the symbols of the four houses of cards on his torso. He has wavy golden hair. His brown eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small mountains village. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: Seeks redemption; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Thomas Tyndall, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Violet garnet (800 gp). Freshwater pearl (10 gp).


Social Check DCs


Melissa Dayton, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. She has a long red ponytail with little hanging trinkets. Her hazel eyes dart from person to person.

Personality: Melissa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Melissa Dayton, Female Human Warrior 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 8
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)10 (+0) 17 (+3)8 (-1)
Skills Deception +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 600 gp.


Social Check DCs


Lilli Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her morningstar ready. Her chestnut hair is cut jaggedly and amateurishly. Her fierce violet eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She is obsessed with her god.

History: The child of eastern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilli fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Religious, Immigrant. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Lilli Glittergem, Female Gnome Cleric 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)16 (+3) 15 (+2)10 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven, Celestial, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 30000 cp.


Social Check DCs


William Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: He was born in a small plains village. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Philantrophist, Logical. Bonds: Rich, Nature. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

William Blum, Male Half-Elf Bard 14
Medium (5'11") Half-Elf, Lawful Good (CR 14)
Armor Class 13
Hit Points 57 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Stealth +8, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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