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NPC Generator

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Advanced [show]


Orryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting blue shirt and pants, he is not a threatening figure. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also hits on women, regardless of circumstances.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Nature, Has a crush, Criminal record, Religious. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Orryn Pingun, Male Gnome Rogue 13
Small (3'5") Gnome, Neutral Evil (CR 13)
Armor Class 9
Hit Points 122 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 22 (+6)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +5

Possessions: 100 pp. White opal (400 gp). Red spinel (150 gp). Sard (20 gp). Alexandrite (1100 gp). Sardonyx (20 gp). Azurite (6 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Red spinel (150 gp). Eye agate (6 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Neega Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her black hair is wavy and long. Her eyes are likewise blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out east to avoid the crime she committed. After months of barely getting by, Neega managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and she has decided she is irredeemable

Flaws: Antagonistic, Insane, Disease. Bonds: Rich, Criminal record. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Neega Sydney, Female Half-Orc Adept 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 80 pp. Solid gold idol (200 gp). 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Cora Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely red suit with brown socks and a vest with buckled shoes. She is bristling with hidden weapons, mostly crossbows and pickaxes. Her black hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are hazel.

Personality: She is very quiet and rarely speaks above a whisper. She has a minor phobia of water and hates getting wet.

History: She was born several months after her mother was called into army service. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Criminal record, Military. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Cora Silvereyes, Female Halfling Expert 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)4 (-3) 12 (+1)15 (+2)
Skills Arcana -1, Investigation -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Two Llamas In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is portly but not overly obese. His beige fur is drawn into a tight pony tail with a rose scrunchie. His eyes are green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Optimist, Opinionated. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Two Llamas In the Morning, Male Tabaxi Warlock 3
Medium (6'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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