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NPC Generator

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Advanced [show]


Vicky Conway, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. She is physically well-built. She has a long brown ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also hits on women, regardless of circumstances.

History: Vicky was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She is wracked by social anxiety; and wants a kiss

Ideals: Joker. Flaws: Fearful. Bonds: Has a crush, Job, Enemies. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Vicky Conway, Female Human Warrior 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Meriele Holimion, Female Elf [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. Her golden hair is still thick. Her amber eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the east. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She became a Navigator soon after.

Motivation: Doesn't want to be a Navigator and was forced into it by her family; and to be a bookbinder again

Ideals: Pacifist, Gifted. Bonds: Debt, Job, Family. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Meriele Holimion, Female Elf Bard 8
Medium (5'5") Elf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)8 (-1) 17 (+3)13 (+1)
Skills Investigation +2, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her red hair is lengthy. She has green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Mortician, Silgre learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and she is unsatisfied with her job

Flaws: Antagonistic, Secretive. Bonds: Job, Adventurer, Criminal record. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Silgre Ramsay, Female Half-Orc Bard 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts. He has a penchant for wearing a ring with an oversized opal on his right hand. His lavender fur, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Gnomish culture. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 2 years later his spouse died after the birth of his son. Heartbroken, Spear never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he is greedy

Flaws: Racist. Bonds: Rich, Enemies, Military, In love. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Spear Wind, Male Tabaxi Wizard 4
Medium (6'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 24000 sp.


Social Check DCs

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