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NPC Generator

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Advanced [show]


Gnarsh Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. Gnarsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: A deep hatred of giants; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Adventurer, Rich, Family, Enemies. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Gnarsh Elton, Male Half-Orc Aristocrat 3
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)12 (+1) 15 (+2)7 (-2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Andram Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: This man is typically in his Mayor uniform. He is muscular with a powerful set of arms. He has moderate length silver hair. His eyes are likewise silver.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in flail use. He became a Mayor soon after.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Fighting, Optimist. Bonds: Job, Rich, Enemies. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Andram Righteous, Male Tiefling Cleric 1
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Banded mail.


Social Check DCs


Enialis Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet armored body suit, with a simple white line shooting up and back down. His silver hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Enialis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Cartwright.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Religious. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Enialis Hybrid, Male Half-Elf Warrior 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Drenna Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'6". She is typically in her Bather uniform, and her gloved hand is found clutching a crossbow. Her blonde hair is thinning but still full. Her eyes are a pleasant brown.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Days after completing her studies, news broke out that her hometown was attacked by goblins. Drenna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Shy, Disease. Bonds: Job, Enemies, Debt. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Drenna Blakeley, Female Half-Orc Wizard 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 15 (+2)7 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Simple lock.


Social Check DCs

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