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NPC Generator

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Advanced [show]


Irann Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She carries with her a set of glaives on her belt, each one with a aquamarine on the hilt. Her white hair is thinning but still full. Her fierce amber eyes like to dwell on things.

Personality: She can speak with the recently deceased. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Fighting, Gifted. Bonds: Enemies, Mentor, Adventurer. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Irann Xistsrith, Female Elf Barbarian 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Kithri Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports red clothing, slightly heavier than average wear. Her moppish chestnut hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. A true patriot, Kithri would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Banker, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kithri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Kithri Warmwater, Female Halfling Monk 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 11 (+0)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting pastel shirt and pants. She wears her black fur up. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her sister recently and the two have been together since.

Motivation: She has decided she is irredeemable; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Depressed. Bonds: Religious, Criminal record, Family. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Great Candle, Female Tabaxi Fighter 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Melissa Rutherford, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: This woman loves music and to teach people music more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has had some formal music training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and wants to raise her children well

Ideals: Artistic, Gifted. Flaws: Disease, Insomniac. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Melissa Rutherford, Female Human Fighter 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp. 4 Acid flasks.


Social Check DCs

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