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NPC Generator

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Advanced [show]


Caramip Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, blue shirt, and green tie. Her blonde hair is styled in orderly dreadlocks. She is baby faced.

Personality: Eccentric and domineering, Caramip will drive conversation. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a island tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: Sabotage a competitor; and to unite with her sister

Ideals: Extrovert. Bonds: Rich, Nature, Family, Job. Occupation: Carter

Voice: German accent

Attributes [hide]

Caramip Pingun, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Azurite (11 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Doudra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears bulky green painted plate armor. She sports a flattop crest cut. She has gleaming, smiling gold eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Doudra grew up listening to her mother's many stories. Doudra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with her childhood friend; and money/treasure

Ideals: Opinionated. Flaws: Fearful, Secretive. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Doudra Hshhsstoroth, Female Dragonborn Barbarian 5
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 19 (+4)14 (+2)
Skills Nature +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Watson Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a white coat over a violet low-cut shirt, and a small hat upon his head. His whole body is exceptionally muscular. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast island. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and doesn't want to be a priest and was forced into it by his family

Ideals: Disciplined. Bonds: Immigrant, Religious, Nature, Family. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Watson Thorngage, Male Halfling Commoner 11
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 14
Hit Points 6 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. She carries a battered monstrous two handed axe and tarnished glaive as well. She has done her best to style her gray fur to look like a famous performer. Her green eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Impeccable, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Fighter 8
Medium (6'3") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 5 (-3)17 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 2000 sp. Aquamarine (700 gp). Violet garnet (700 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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