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NPC Generator

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Advanced [show]


Eida Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is dressed in a clean white cloak covering her clean studded leather. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her eyes are a pleasant violet.

Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Eida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. In the meantime she has taken over work as a Carter and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Eida Fatrabbit, Female Halfling Cleric 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His orange fur has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Gale will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gale was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Poor, Family. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Gale Timber, Male Tabaxi Wizard 3
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 14000 cp.


Social Check DCs


Gimûb Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. His hazel eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Gimûb embodies much of what other species detest in the Half-Orcs. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.

Motivation: To be a Tailor again; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich, Adventurer, Job. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Gimûb Beitz, Male Half-Orc Barbarian 7
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 3000 sp. Jade (120 gp).


Social Check DCs


Caeldrim Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many yellow ritualistic tattoos. He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His golden hair is smooth and relatively long. He has several tiny ruby earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small plains village. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Cook.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Bonds: Rich, Job, Family, Nature. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Caeldrim Lathalas, Male Elf Rogue 10
Medium (4'7") Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2100 gp.


Social Check DCs

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