Kassoon
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NPC Generator

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Advanced [show]


Donaar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is white and curly. He has gold eyes and a green hat with a white feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: Born to a Armorer, his father struggled to pay the bills. Through the years after Donaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Donaar's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Antagonistic, Selfish. Bonds: Poor, Adventurer, Job. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Donaar Linxakasendalor, Male Dragonborn Expert 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. Moonstone (70 gp). Aquamarine (1200 gp).


Social Check DCs


John Ashton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He wears his white hair up. He has gray eyes and a brown hat with a white feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Rich, Military, Immigrant. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

John Ashton, Male Human Adept 11
Medium (5'9") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Arcana +8, Insight +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Abyssal, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 3000 gp. A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs


Manea Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She has a slight overbite and is overall scrawny. She wears her red hair down. Her eyes are likewise gold.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.

History: Manea lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her brother; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Family, Enemies. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Manea Sly, Female Tiefling Rogue 6
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. White pearl (100 gp). Jade (100 gp). Golden pearl (100 gp). Moss agate (7 gp). 1 Minor magic item.


Social Check DCs


Kellen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with violet pants. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy golden hair. He has a dull look in his green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born in the south. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now owns his own business.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Job, Adventurer. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Kellen Tarkelby, Male Gnome Druid 12
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp.


Social Check DCs

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