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NPC Generator

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Kelter Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy. Bonds: Adventurer, Immigrant, Rich. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Kelter Leagallow, Male Halfling Paladin 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Obsidian (16 gp). Chrysoprase (80 gp). Golden yellow topaz (1500 gp). White opal (600 gp).


Social Check DCs


Ahrim Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a worn and beaten armor. His purple hair is slicked back into a classic pompadour. His white eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Ideals: Persistence. Flaws: Shy, Impulsive, Mundane. Bonds: Immigrant. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Ahrim Mystery, Male Tiefling Aristocrat 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp. Obsidian (15 gp). Carnelian (30 gp). Chrysoprase (30 gp). Banded agate (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mormo Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is physically well-built. He keeps his silver hair in a pixie cut. His eyes are gold.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Optimist, Justice, Fighting. Bonds: Nature, Family. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Mormo Mute, Male Tiefling Commoner 9
Medium (6'7") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Intimidation +2, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Elven, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 210 pp.


Social Check DCs


Mella Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears yellow painted combat armor at almost all times. She is tall, broad shouldered and powerfully built. Her hair is short and brown. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The war was a terrible time for her, and Mella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.

Motivation: She loathes her own lifestyle; and she is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane, Depressed. Bonds: Military. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Mella Horineth, Female Half-Elf Paladin 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2900 sp. 1 Masterwork studded leather.


Social Check DCs

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