Luthra Welber, Female Gnome [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. Her blonde hair is still thick. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, she prefers to meditate than take action. She is an amazing painter.
History: Born to a Mortician, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She has worked as a Masseuse like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined, Gifted. Bonds: Poor, Job. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 42 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Paela Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a white vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her white boots flare out at the collars. Beneath her clothing is a huge mess of scar tissue. Her hair is long and golden with streaks of red, and is pulled back with small white clips. Her eyes are green and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The war was a terrible time for her, and Paela does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of northern immigrants she idolized her father. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paela fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Depressed. Bonds: Slave, Military, Immigrant. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Eberk Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered grey stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. He has gray eyes and a brown hat with a grey feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 36000 sp. Blue quartz (5 gp). Chrysoprase (30 gp). Chrysoberyl (140 gp). Black pearl (1000 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heather Ansley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her white hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the north to a Assassin, Heather learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Assassin for hire.
Motivation: She wants revenge against goblins; and her relatives are trying to arrange a marriage
Flaws: Greedy. Bonds: Enemies, Job, Family. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
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