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NPC Generator

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Advanced [show]


Vicky Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a violet cloak and cross-gartered grey stockings. Her golden hair is cut jaggedly and amateurishly. Her green unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to make almost anything out of random pieces of junk.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted divine powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Disease, Mundane. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Vicky Lathalas, Female Half-Elf Ranger 8
Medium (5'6") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Oriel Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears yellow trousers with brown and violet striped suspenders. She wears various colorful collared shirts. Her blonde hair, when down, is lengthy. Her eyes are likewise amber.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Oriel grew up listening to her mother's many stories. Oriel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest woman in the west; and she's looking for her big break

Ideals: Philantrophist, Entrepeneur. Flaws: Greedy, Secretive. Bonds: Adventurer. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Oriel Azzo, Female Half-Elf Commoner 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean red cloak covering his clean studded leather. His white hair is heavily combed to the left. He has a tattooed face.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Borun was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Borun's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Family, Adventurer. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Borun Warmwater, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp. Rose (20 gp).


Social Check DCs


Leaf Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, he is not a threatening figure. His fur, while still mostly yellow, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Leaf has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Leaf Of Winter, Male Tabaxi Ranger 4
Medium (6'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Carnelian (50 gp). Deep blue spinel (400 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs

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