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NPC Generator

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Advanced [show]


Roge Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Butcher. His chestnut hair is cut short. His blue eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Butcher.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Nature, Slave. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Roge Tealeaf, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anselm Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His auburn hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Half-Elves. He is lazy and tries to find solutions quickly.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Body Guard; and he's repulsed by the pc

Flaws: Antagonistic, Lazy. Bonds: Family, Nature, Has a crush. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Anselm Goltorah, Male Half-Elf Expert 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Rhodochrosite (10 gp).


Social Check DCs


Buvvie Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. She has slicked back golden hair. Her face is covered beneath a completely black helmet.

Personality: Buvvie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Buvvie studied abroad. She was taken as a slave by a traveling circus and forced to perform She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Blacksmith.

Ideals: Impeccable, Gifted. Bonds: Has a crush, Slave. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Buvvie Folkor, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Paymon Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His hair is purple and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: Paymon lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and to unite with his sister

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Family, Criminal record. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Paymon Cheer, Male Tiefling Bard 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 8 (-1)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1400 gp. Eye agate (5 gp). Hematite (5 gp). Golden yellow topaz (1100 gp). Smoky quartz (30 gp). Sard (30 gp). Zircon (30 gp).


Social Check DCs

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