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NPC Generator

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Advanced [show]


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey coat over a pastel low-cut shirt, and a wide-brimmed hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her blonde hair is knotted and matted. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Marastyr studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She has never given up on her painting dream.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and to be a body guard again

Ideals: Optimist, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has a slight overbite and is overall scrawny. His red fur is lengthy and is close to two feet long. He has hazel eyes.

Personality: Great hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Gifted, Justice. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Great In Woods, Male Tabaxi Fighter 12
Medium (6'8") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 95 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 300 pp.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He wears his blonde hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Job, Has a crush. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Lia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. Her white hair is cut jaggedly and amateurishly. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. Further she is a bit of a stoner and is frequently out of it.

History: She was born blind and as such lacked many opportunities for work. Like her father and her sister before her, after school she went straight into learning to become a Bowyer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Shy, Addict, Disease. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Lia Arnuanna, Female Elf Bard 4
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item.


Social Check DCs

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