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Advanced [show]


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears a brown coat over a black low-cut shirt, and a top hat upon his head. His clothes are grease stained in places. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Bounty Hunter and found it very stressful. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Nimble Wind, Male Tabaxi Ranger 6
Medium (6'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 18 (+4)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 400 gp. Golden pearl (140 gp). Citrine (50 gp). Lapis lazuli (16 gp).


Social Check DCs


Greethen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying rusty crest a little too much giving a sharp rusty color. This gold eyed northerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 4 years old his parents immigrated from the north. Through the years after Greethen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Greethen's father didn't care for him much, and the feeling was mutual. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Guardian, Criminal record, Immigrant, Rich. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Greethen Hashphronyxadyn, Male Dragonborn Cleric 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Alexandrite (300 gp). Moss agate (9 gp).


Social Check DCs


Modean Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His blue hair is thinning but still full. He has a dull look in his silver eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He became a Stableman soon after.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Modean Dread, Male Tiefling Rogue 8
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Athletics +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6

Possessions: Malachite (5 gp). Eye agate (5 gp). Star rose quartz (70 gp). Eye agate (5 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He sports a flattop crest cut. He has several tiny amethyst earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: Nykkan lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Family, Nature. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Nykkan Bhenkumbyrznaax, Male Dragonborn Warrior 8
Medium (6'7") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1300 gp. Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs

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