William Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly longbows and maces. His red hair is drawn into a tight pony tail with a skull scrunchie. He has brown eyes and a brown hat with a black feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of eastern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has worked as a Bather like his father before him.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and he is unsatisfied with his job
Ideals: Joker. Flaws: Depressed. Bonds: Criminal record, Job, Immigrant. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 sp. Obsidian (9 gp). Amethyst (150 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.
Ethereal Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She sports pastel clothing, slightly heavier than average wear. Her fur, while still mostly beige, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She has all her life been fascinated with music.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Expand her business; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Artistic. Flaws: Disease. Bonds: Enemies, Rich, Job. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 6 (-2) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 2100 sp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Pâsh Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He has a very tight haircut. He has gleaming, smiling brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Pâsh's homeland. Pâsh decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp.
Fenriz Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears skinny pants and wears a green and pastel robe with the hood down. His blue hair is thinning but still full. His white eyes dart from person to person to random spaces in the air.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers.
Ideals: Entrepeneur. Bonds: Job, Family, Rich. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 3000 gp. Amethyst (110 gp). Lapis lazuli (4 gp). Sardonyx (80 gp). Aquamarine (1000 gp). Carnelian (80 gp). Smoky quartz (80 gp). Deep blue spinel (1000 gp). Zircon (80 gp). Black pearl (1000 gp). Deep green spinel (110 gp). Chrysoprase (80 gp). Golden pearl (110 gp). Citrine (80 gp). Freshwater pearl (4 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


