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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ella Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears blue leather gloves, a blue jacket, and tight pants. Her moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Disciplined, Professionalism. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Ella Nucklestamp, Female Gnome Monk 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 111 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)17 (+3) 13 (+1)14 (+2)
Skills Investigation +8, Performance +7
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan, Draconic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His lavender fur is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Seven would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Seven reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and to be a soapmaker again

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Military, Job, Has a crush. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Seven In the Wind, Male Tabaxi Warrior 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 44 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +7, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp. A miniature golden chest with tiny emeralds lining the top (120 gp). Silver ewer (60 gp). Old masterpiece painting (400 gp).


Social Check DCs


Oriax Luck, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair, when down, is lengthy. He has gleaming, smiling black eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has dedicated himself to building a better kind of golem.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Oriax Luck, Male Tiefling Barbarian 6
Medium (6'7") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 11 (+0)18 (+4)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Kûga Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Half-Elven culture. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Half-Elven people; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist, Addict. Bonds: Military, Nature. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Kûga Gentry, Male Half-Orc Aristocrat 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 15 (+2)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 120 pp. Jade (120 gp). Coral (120 gp). Deep blue spinel (200 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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