Trail Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears a deerstalker hat to cover her moderate length lavender fur. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast forest. Trail liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Trail was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and someone believes her a fraud
Flaws: Impulsive. Bonds: Guardian, Nature, Enemies, Criminal record. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 900 gp. Alexandrite (800 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item.
Orla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her golden hair is well kept. She has several tiny amber earrings on each ear.
Personality: She is mildly Gnome supremacist, though she does not identify as such. A true patriot, Orla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A powerful brothel owner made her what she is. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Flaws: Racist. Bonds: Rich, Military, Mentor, Nature. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 15 (+2) | 19 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Elven, Dwarven, Sylvan
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rosamund Van Es, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her white hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She also hits on women, regardless of circumstances.
History: She was born on a small isolated farm. Rosamund was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Cartwright. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and she's attracted to the pc
Ideals: Artistic. Bonds: Has a crush, Nature, Immigrant, Rich. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. 2 Acid flasks.
Takra Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black costume with the symbols of the sun god on his torso. He wears a wide-brimmed hat to cover his moderate length silver hair. His brown eyes peer out from beneath his wide-brimmed black hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Takra was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many dire rats want him driven away; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Persistence. Flaws: Depressed. Bonds: Job, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 15000 sp. Rich purple corundum (400 gp). Freshwater pearl (8 gp). Brown-green garnet (160 gp). Deep green spinel (160 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


