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NPC Generator

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Advanced [show]


Hecat Trust, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears green cloth garments or leather armor. She sports a flattop hair cut. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.

History: Born in the north to a Roofer, Hecat learned a great deal about her father's area of expertise. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her brother's freedom.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Hecat Trust, Female Tiefling Expert 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 800 sp.


Social Check DCs


Heather Reed, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear brown pants and tee shirts. She wears her golden hair up in a very large beehive style do. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Dilettante. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She ran away from her former home and has been making her living as a Dilettante for the past few years.

Motivation: Sabotage a competitor; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Enemies. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Heather Reed, Female Human Cleric 8
Medium (4'7") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 700 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His green unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. In his 13th year, his parents were killed by a brigands raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is greedy

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Military, Enemies. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Thornton, Male Human Wizard 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 170 pp. Onyx (70 gp).


Social Check DCs


Ront Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ront fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic, Fearful. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Ront Altham, Male Half-Orc Adept 5
Medium (5'2") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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