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NPC Generator

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Advanced [show]


Raiann Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with deerstalker hat. Her crest is gold and curly. This red eyed easterner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of a Server, who enjoyed hunting, Raiann was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and wants to work out more often

Ideals: Athletic, Optimist, Impeccable, Gifted. Bonds: Nature. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Raiann Clethtinthiallor, Female Dragonborn Aristocrat 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp. Silver pearl (160 gp). Moonstone (80 gp). Eye agate (7 gp). Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs


Râsh Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with top hat. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Râsh reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he is greedy

Ideals: Gifted, Philantrophist, Athletic. Bonds: Military, Rich. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Râsh Gracey, Male Half-Orc Bard 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)13 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with red stripes complete with hood. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life; and retire the richest man in the south

Ideals: Professionalism, Entrepeneur. Flaws: Disease, Depressed. Bonds: Guardian. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Theodoric Barney, Male Human Aristocrat 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Banded agate (8 gp).


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bristling with hidden weapons, mostly shortbows and tridents. She keeps her long black fur kept up in a rat tail. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Bather born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Optimist. Bonds: Criminal record, Job, In love, Rich. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Trail In the Wind, Female Tabaxi Ranger 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)9 (-1) 18 (+4)12 (+1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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