Uthemar Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He wears his black hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle.
Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Military, Poor. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. Banded agate (13 gp). Malachite (13 gp). Lapis lazuli (13 gp).
Oskar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: Oskar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised by priests from a young age. He moved out west to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Bonds: Rich, Criminal record, Religious, Mentor. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Draconic, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 170 pp. Alexandrite (1500 gp). Blue star sapphire (900 gp). Deep green spinel (60 gp). Carnelian (60 gp). Alexandrite (1500 gp). Jade (60 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torinn Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright black suits and hats. His crest is cut close to his head. He has a dull look in his red eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.
Motivation: Wants a kiss; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Bonds: Enemies, Rich, Criminal record, Has a crush. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Hillanot Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'8" and wears a worn and beaten armor. Her right hand appears badly burned and disfigured. Her long gold crest is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She's repulsed by the PC; and a rival would like her out of the picture
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 89 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
Possessions: 5000 gp. Freshwater pearl (8 gp). White pearl (130 gp). Peridot (30 gp). Aquamarine (300 gp). Brown-green garnet (130 gp). Azurite (8 gp). Bloodstone (30 gp). Deep green spinel (130 gp). Rhodochrosite (8 gp). Citrine (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!

