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NPC Generator

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Advanced [show]


Thomas Gyula, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears light armors faded through time and improper care. He keeps his blonde hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Optimist. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Thomas Gyula, Male Human Fighter 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Kriv Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is physically well-built. He has done his best to style his gold crest to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Kriv was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Bonds: Job, Family, Rich. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Kriv Wystongjiir, Male Dragonborn Cleric 10
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 180 pp. 1 Minor magic item.


Social Check DCs


Alexandre Sydney, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His chestnut hair is kept up in a ponytail inside a small hat. His green unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Disease, Depressed, Shy. Bonds: Rich, Military, Immigrant. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Sydney, Male Human Sorcerer 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 260 pp. Jet (90 gp). Silver pearl (90 gp). Alexandrite (900 gp). Aquamarine (900 gp). White pearl (90 gp). Peridot (80 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Purban was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Purban abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Painter.

Motivation: To unite with his brother; and to be a masseuse again

Ideals: Joker. Flaws: Selfish. Bonds: Poor, Adventurer, Job, Family. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Purban Warmwater, Male Halfling Ranger 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 5 (-3)9 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 7
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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