Pennie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white cloak and cross-gartered blue stockings. She wears her hair in dreadlocks. Her eyes are green and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the east to a Layabout, Pennie learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered writing. She then took over the family business and is one of the better Layabout for hire.
Motivation: She feels that her past leaves her morally obligated to help; and she wants revenge against gnolls
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Layabout
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 70 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Druidic, Undercommon, Draconic
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Chrysoprase (80 gp). Black pearl (900 gp). Fiery yellow corundum (1300 gp). Moonstone (80 gp). Amethyst (150 gp). Amber (150 gp). Moss agate (4 gp). Blue star sapphire (1300 gp). Fire opal (1300 gp). Obsidian (4 gp). Banded agate (4 gp). Rhodochrosite (4 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Makaria Delight, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears her dark red hair up. Her eyes are a pleasant black.
Personality: A skeptical and narcissistic woman, Makaria's first love is herself. Her second love is also herself. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born blind and as such lacked many opportunities for work. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and wishes to resurrect an old love
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Family, In love. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 12 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 4 (-3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp.
Siffress Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her hair is golden and curly. She has gleaming, smiling hazel eyes.
Personality: She acts crazy and hedonistic. Around other people she will do her best to conceal her emotions and appear jolly.
History: A powerful wizard made her what she is. When Siffress reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Hedonist, Shy. Bonds: Mentor, Military. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp. Jet (120 gp). Tourmaline (120 gp). 1 Banded mail.
Wrenn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely tan suit with brown socks and a vest with buckled shoes. He wears a feathered hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Carter business at a young age. Wrenn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wrenn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!


