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NPC Generator

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Advanced [show]


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His orange fur is smooth and relatively long. His hazel eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: Born to a pair of adventurers, Emerald grew up listening to his father's many stories. He was taken from his home at a very young age. After a long history of fighting, Emerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Adventurer, Slave. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Emerald Treat, Male Tabaxi Wizard 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 50 pp. A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. He wears a Stetson hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Nimble has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Nimble Shore, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She is portly but not overly obese. Her fur, while still mostly red, has prominent grey streaks. Her eyes are a pleasant amber.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south to a Interpreter, Fragrant learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Disciplined. Flaws: Secretive. Bonds: Job, Enemies, Criminal record. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fragrant Timber, Female Tabaxi Expert 14
Medium (5'4") Tabaxi, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 59 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Deception +8, Persuasion +8
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Golden yellow topaz (1100 gp). Rose (60 gp). White pearl (60 gp). Golden yellow topaz (1100 gp). Peridot (60 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. She has wavy auburn hair. This amber eyed easterner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She has a minor phobia of water and hates getting wet.

History: Helen was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Helen took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She inherited the family business which she has now maintained for 2 years.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Helen Dumph, Female Half-Elf Expert 9
Medium (5'8") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 15 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5

Possessions: 11000 sp.


Social Check DCs

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