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NPC Generator

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Advanced [show]


Nicholas Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears a broad hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well.

Ideals: Justice. Flaws: Disease, Selfish. Bonds: Poor, Mentor. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Nicholas Remein, Male Half-Elf Rogue 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)11 (+0) 16 (+3)9 (-1)
Skills Performance +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Nuraval Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright grey suits and hats. He wears his auburn hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Nuraval was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and wants a kiss

Ideals: Pacifist, Persistence. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Nuraval Frostbeard, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)7 (-2) 11 (+0)9 (-1)
Skills History +0, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Vanchu Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She carries with her a set of quarterstaffs on her belt, each one with a sapphire on the hilt. Her silver hair is thinning but still full. Her blue unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Fighting, Opinionated, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Vanchu Westcott, Female Half-Orc Barbarian 1
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Ignan, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Dalaba Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is heavily combed to the left. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.

History: She was born to a criminal king-pin and mafia family She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Poor, Criminal record. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Dalaba Munggen, Female Gnome Wizard 14
Small (3'0") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 66 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Performance +8, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 1000 gp. Obsidian (15 gp). Deep blue spinel (300 gp). Hematite (15 gp). Moss agate (15 gp). Coral (130 gp). Smoky quartz (70 gp). Sard (70 gp). Jet (130 gp). Sard (70 gp). Brown-green garnet (130 gp).


Social Check DCs

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