Osco Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in white turtlenecks beneath a green coat with pastel slacks. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a giants raid, leaving Osco alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Optimist. Flaws: Secretive. Bonds: Religious, Enemies. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Blue sapphire (900 gp). Eye agate (15 gp). Banded agate (15 gp). 1 Banded mail.
Neega Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her brown hair is cut short. She is baby faced.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Neega fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 14)
Armor Class 14
Hit Points 107 (14d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +4
Possessions: 6000 gp. Fire opal pendant on a fine gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (100 gp). Solid gold idol (700 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riswynn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her chestnut hair is slicked back into a classic pompadour. Her violet eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Riswynn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She believes the world needs to unite to get rid of dire rats once and for all.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality
Ideals: Impeccable, Artistic. Bonds: Enemies, Adventurer. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Sard (30 gp). Brown diamond (3000 gp). Emerald (1600 gp). Rose (30 gp). Chalcedony (30 gp). Azurite (12 gp). Aquamarine (800 gp). Zircon (30 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" eastern man, he typically wears brown cloth garments or leather armor. His golden hair is lengthy. His eyes are gray and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Carter, but he was a colossal failure. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and to be a carter again
Flaws: Impulsive, Insane. Bonds: Guardian, Immigrant, Job. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Brown-green garnet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!

