Jarana Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is portly but not overly obese. She wears her silver hair down. Her green eyes have a joyful gleam in them most of the time.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Jarana hails from a village terrorized by dire rats. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for her; and revenge
Ideals: Passionate, Impeccable. Flaws: Secretive. Bonds: Enemies, Immigrant. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Great Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He keeps his orange fur in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a brothel owner, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Job, Mentor, Adventurer, Rich. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 4000 sp.
Oriff Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a long, grey cloak. She is muscular with a powerful set of arms. She keeps her auburn hair in a flapper bob. She has gleaming, smiling amber eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also hits on women, regardless of circumstances.
History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire; and she is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Mundane, Fearful. Bonds: Has a crush, Mentor. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 pp.
Nazdûg Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He became a Barber soon after.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Opinionated. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 9 (-1) | 12 (+1) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 700 gp.
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