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NPC Generator

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Advanced [show]


Balimaar Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man is typically in his Carter uniform. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business.

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Job, Slave. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Blum, Male Half-Elf Wizard 10
Medium (5'0") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)20 (+5)
Skills Deception +9, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: Just what you see.


Social Check DCs


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this southern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is thinning but still full. Her blue eyes are slightly larger than normal.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Tiefling compassion; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Selfish, Disease, Racist. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Nedda TellPenny, Female Halfling Rogue 8
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Terran, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp. Carnelian (50 gp). Black opal (900 gp). Rock crystal (50 gp). Hematite (7 gp). Golden yellow topaz (700 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Marlowe, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey cloak and cross-gartered brown stockings. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Insane, Selfish. Bonds: Adventurer, Religious, Nature. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Emma Marlowe, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Avice Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants. She has a slight overbite and is overall scrawny. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her mother raised her in a mountain cabin. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy, Antagonistic. Bonds: Nature, Military, Criminal record. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Avice Starks, Female Half-Elf Sorcerer 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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