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NPC Generator

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Advanced [show]


Laucian Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized opal on his left hand. His tied-back hair is chestnut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: Laucian was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To reunite with his old friends; and an old rival family wants him found

Flaws: Disease. Bonds: Rich, Family, Religious, Adventurer. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Laucian Koehlanna, Male Elf Aristocrat 6
Medium (4'9") Elf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Spear In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple brown robe with white stripes complete with hood. His fur is yellow and very short. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Enemies, Family. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Spear In the Morning, Male Tabaxi Commoner 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Semyaza Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'5". She is dressed in a clean green cloak covering her clean studded leather, and her gloved hand is found clutching a longsword. She has black hair. She has gleaming, smiling silver eyes.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a white middle class family as the only child. Through the years after Semyaza was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Semyaza's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Semyaza and her spouse have recently divorced.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Fearful, Mundane, Antagonistic. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Semyaza Comedy, Female Tiefling Aristocrat 11
Medium (5'5") Tiefling, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 55 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +2 / 3d8-2, Grapple -2

Possessions: 900 gp. Deep green spinel (60 gp). Malachite (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her golden hair is slicked back into a classic pompadour. Her amber eyes have a joyful gleam in them most of the time.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Dariff was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Guard. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable. Flaws: Forgetful. Bonds: Immigrant, Enemies, Religious. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dariff Bloodkith, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Athletics -1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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