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NPC Generator

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Advanced [show]


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his left side. He carries with him a set of bows on his belt, each one with a opal on the hilt. His auburn hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Painter. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and to be a body guard again

Ideals: Fighting, Disciplined. Flaws: Impulsive, Addict, Insane. Bonds: Job. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Gormogord TellPenny, Male Halfling Druid 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Arnold Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many violet ritualistic tattoos. He is wearing a long, yellow cloak. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Disease. Bonds: Has a crush, Adventurer, Job. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Arnold Mitchell, Male Half-Elf Warlock 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 9 (-1)12 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Rimmon Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His silver hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Rimmon was born in the west. At a young age he loved to build and create. Rimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets

Ideals: Philantrophist, Persistence. Bonds: Guardian, Adventurer, Religious. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Rimmon Light, Male Tiefling Paladin 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp. Black star sapphire (1500 gp). Violet garnet (800 gp). Blue star sapphire (1500 gp). Fiery yellow corundum (1500 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs


Trynnicus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His crest is scarlet and curly. He has gleaming, smiling gold eyes.

Personality: He is overprotective of those who hire his services. Trynnicus enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Flaws: Hedonist. Bonds: Rich, Guardian, Nature, Mentor. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Trynnicus Raghthroknaar, Male Dragonborn Paladin 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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