Vani Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her hammer. Her auburn hair is well kept. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Banker father left her crippled. She now spends her time doing works of charity.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Immigrant. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 400 gp. Jade (100 gp). Violet garnet (600 gp). Banded agate (6 gp). Moss agate (6 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damaia Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her black boots flare out at the collars. She has wavy purple hair. She is baby faced.
Personality: She dislikes all the random violence that takes place in the east. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Ideals: Athletic, Pacifist. Flaws: Selfish, Antagonistic. Bonds: Criminal record. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Terran, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Bloodstone (50 gp). Sardonyx (50 gp). Violet garnet (500 gp).
Maynild Cason, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her whole body is exceptionally muscular. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the north, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 40 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 400 pp. Black pearl (1200 gp). Azurite (15 gp). Eye agate (15 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Chalcedony (70 gp). Jade (120 gp). Eye agate (15 gp).
Adrik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Shy, Antagonistic. Bonds: Religious, Enemies. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!

