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NPC Generator

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Advanced [show]


Emeny Tinley, Female Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears just a grey suit. Her tied-back hair is brown. Her hazel unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. She is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Glassblower, but she was a colossal failure. She then took over the family business and is one of the better Mortician for hire.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical, Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Emeny Tinley, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Alice Tinley, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She has a moderate pudge and is not very fit. She sports auburn long hair. Her violet eyes dart from person to person.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.

Motivation: Retire the richest woman in the west; and to unite with her brother

Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Religious, Family. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Alice Tinley, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 18 (+4)12 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Peridot (40 gp).


Social Check DCs


Hrathy Bing, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'7", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is cut short. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now owns her own business.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Optimist. Bonds: Slave, Debt, Job, Family. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Hrathy Bing, Female Half-Orc Druid 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)6 (-2) 10 (+0)9 (-1)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Violet garnet (1200 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a great chef.

History: Born in the north to a Performer, Tervaround learned a great deal about her father's area of expertise. After coming to the age of reason, Tervaround took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Performer like her father before her.

Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Joker, Gifted, Optimist. Bonds: Rich, Job. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Tervaround Shadowcloak, Female Gnome Barbarian 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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